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Recent Posts
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How to Run vLLM Natively on Windows
Practical guide to running vLLM directly on Windows systems without WSL or containers, enabling native local LLM inference on consumer Windows machines.
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Jeyzma: In-Browser LLM Inference with Go and TinyGo
Jeyzma enables local LLM inference directly in web browsers using Go/TinyGo and llama.cpp integration, combining accessibility with privacy-preserving edge inference.
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Local LLM Inference at Scale with vLLM
Deep dive into using vLLM for high-throughput local LLM inference, covering optimization techniques and scaling strategies for self-hosted deployments.
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ML Drift: Google's Open-Source On-Device GPU Inference Engine
Google releases ML Drift, a new open-source GPU inference engine optimized for on-device AI/ML workloads with focus on edge deployment scenarios.
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vLLM on Vera Rubin Posts 7.8x GB200 Throughput per Chip
vLLM achieves 7.8x throughput improvements on NVIDIA's GB200 hardware through Vera Rubin optimizations, demonstrating significant performance gains for local inference clusters.
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AWS, Upstage and Ollama Agree on Standardized LLM Inference API
Major cloud and open-source platforms have reached consensus on a unified API specification for LLM inference, creating interoperability standards that could reshape how local models integrate with broader ML ecosystems.
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ML Drift: Google's Open-Source On-Device GPU Inference Engine
Google has released ML Drift, a new open-source GPU inference engine specifically optimized for edge and on-device deployment scenarios. The framework focuses on GPU efficiency for local inference workloads.